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	<title>AI Systems &#8211; MatthewMaynard.net</title>
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	<description>Liberty fiction for an enslaved world. And some other things.</description>
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		<title>AI systems are good and getting better, but&#8230;</title>
		<link>https://matthewmaynard.net/2024/02/10/ai-systems-are-good-and-getting-better-but/</link>
		
		<dc:creator><![CDATA[Matt Maynard]]></dc:creator>
		<pubDate>Sun, 11 Feb 2024 04:51:51 +0000</pubDate>
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		<category><![CDATA[AI Systems]]></category>
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					<description><![CDATA[AI systems are good and getting better, but they are not suited to problems with rigid rulesets, such as chess. For that, you need a different type of engine, one based on easily definable rules (in the mathematical sense), not &#8230; <a href="https://matthewmaynard.net/2024/02/10/ai-systems-are-good-and-getting-better-but/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
										<content:encoded><![CDATA[<p>AI systems are good and getting better, but they are not suited to problems with rigid rulesets, <a href="https://youtu.be/rSCNW1OCk_M?feature=shared&amp;t=280">such as chess</a>. For that, you need a different type of engine, one based on easily definable rules (in the mathematical sense), not context-sensitive verbal and visual cues.</p>
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